Async
I’ve been wanting to learn about async/await processing in Unity, without using coroutines. Why? This blog post summarizes what I’ve
Players walk around a level. They approach an object, and an “E to interact” message appears. How does that work?
A quick Unity tip for my future self. Lighting in Unity is crazy complex. You’ll need to do a lot
This post is about implementing the behavior of the animals in the cathedral level. I wrote it to remind myself
I’ve had a Really Hard Time working out how to use Steamworks for Cryptid Kitchen. The first play test release
I’m making a level with Microverse. Love it! There’s a river in the level, made with the MV spline tool.
Another in my remind-myself-how-to-do-things-in-Unity series. This one is about handling UI display, with the conditions: Here’s a video of what
A post to help me think about enemies in Toni is Our Only Hope, a Nobody Listens to Paula Poundstone fan game.
This post is about using the command pattern to simulate a place with beasts in it. A command is an
Another in a series of posts to help me think. This post is about how one object lets another know